Manual

Deck & Targets

Organize the sequence

A Deck contains ordered Targets. A Target describes a shot: its duration, arrival, framing and elements. A Stack, image or Shape belongs to a Target. Select the Target before adding content.

Use the Target list in the sidebar. Add, duplicate, remove or reorder Targets with the buttons beside the list. Set the shot duration there, or use the Target row on an element's Timing page. Use the eyedropper beside that duration to take the current playhead position.

Choose Cut for a new camera space or Travel to move to the next Target. The first Target never travels. Same Beat shares the previous shot's beat; inspect the resulting timing rather than adding the durations yourself. Exit when Leaving controls whether the shot's elements exit as the camera leaves.

Keep the project format in mind when positioning elements. Format-specific text edits are separate from the recipe defaults.